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amiibo Pyra & Mythra ‐ 2- in-1 Pack

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About this deal

Pyra's internal codename is "eflame". Like Hero's "brave" and Mythra's "elight", it is a literal translation of Pyra's Japanese and Chinese names (minus the "e"). Later on, Brighid talks to Pyra in secret about how Blades should be honest with their Drivers, seemingly because she has an idea of what Pyra and Mythra's true intentions in reaching Elysium may be. Pyra is a weaker form created by Mythra, which is supposedly the reason that her element is fire, compared to Mythra's light. Primarily, this stems from the trauma of Mythra's final battle with Malos killing countless bystanders and sinking the Kingdom of Torna. As a result, Pyra was born with the burden of Mythra's most painful experience, and created to keep Mythra, and thus her power, sealed away indefinitely.

Overall, these changes are not expected to change Pyra's competitive reception in the long term, as her key strengths and weaknesses remain unaltered. Additionally, any files that pertain to Rex are codenamed "diver", referencing his occupation as a salvager. Despite being known as one of the most formidable fighters in history, Pyra is a benevolent and respectful young woman who intends to bring peace among both Blades and Drivers. Pyra has a warm heart and usually acts politely, she never cares about herself due to her hatred for selfish behavior. Pyra also can be expected to be polite, which shows that she does not have a rude nature. However, she doesn't hesitate to protect her people and will do so when the people she cares for need her help. In spite of her cheery demeanor, Pyra is very weary of her past mistakes, and she resolves to amend them.Since the Aegis' release, they have received very positive reception from competitive players. This is largely owed to Mythra's outstanding mobility and frame data, overall one of the best in the game, alongside her unique Foresight ability, though this is at the cost of her damage output being largely unimpressive. On the other hand, Pyra brings to the table overwhelming power and range, while losing out on mobility and, to an extent, frame data. These polarized attributes overall complement each other very well and leave Pyra and Mythra with few collective weaknesses, most notably a poor recovery with mediocre distance and vulnerability to edgeguarding. As a result, they have seen strong usage since their debut, with Cosmos, MkLeo, Sparg0, and Shuton using them to place highly at multiple major events. This strong reception led many players to consider them as one of the best characters in the game, and they currently sit at 2nd on the current tier list, ranking in the S+ tier alongside Steve and Joker. Pyra is a form of the Aegis, a powerful Blade which was one of two Aegises that fought during the Aegis War 500 years before the events of Xenoblade Chronicles 2. She is a weaker form created by Mythra so Mythra could seal herself away after she was overcome with grief following the destruction of three Titans in the Aegis War. After the Aegis War’s end, Pyra was sealed away on Addam’s ship, which was then sank deep beneath the Cloud Sea. This meant that Pyra shared Mythra's desire to be removed from the world, believing that her destructive capability invalidates her right to exist. Addam · Amalthus · Architect · Azurda · Bana · Cole · Corinne · Eulogimenos · Fan la Norne · Lila · Niall · Niranira · Tatazo · Turters Pyra's "Cooking" Field Skill enables her to cook at the kitchens in Tora's House and Corinne's House. Initially Pyra only knows how to cook Glitterbake, Hot Moonbeam Salad, and Meatball Pot-au-Feu. She can learn additional recipes by purchasing them from Informants or completing Quests.

A spinning outward slash in front of herself with the Aegis Sword ablaze. It has a wide hitbox, capable of hitting opponents below and above her consistently, making it great for catching jumps. It also boasts great KO power, making it great for edgeguarding. However, it cannot autocancel in a short hop. Whilst headed to Indol to visit Amalthus, the party stops in the Leftherian Archipelago, where Rex was brought up. He brings Pyra to his parents' graves, introducing her and his mission to them. Rex's aunt Corinne suggests that Pyra may marry Rex, as Blades often marry their Drivers, which flusters Pyra greatly. Referencing the fact that Pyra and Mythra share a body, the Aegis' route primarily features pairs of opponents who are canonically clones, or at the very least similar. This extends to Master Hand and Crazy Hand at the end, who are always fought together, regardless of intensity. The items that spawn are from the franchise the opponents are from (or in the case of Round 4, no items). Forward smash: A lunging, two-handed downward slash with the Aegis Sword ablaze that ends with a fiery explosion once it hits the ground. Zeke accosts the party for the third time, although reveals now that he is not merely a Driver looking to wield the Aegis for himself but instead an envoy for Indol sent to test the Aegis' power. He is also the crown prince of the Kingdom of Tantal, and after Amalthus directs them there to get past Ophion, Zeke brings the party to his father. The King abducts Pyra and attempts to destroy her, mistaking her presence as a threat from Indol, but she is saved at the last minute by the party, who cause the massive cannon intended to kill Pyra to disrupt the Titan Genbu itself. The party rushes to the Omega Fetter, which is the original control unit of Ophion, and Mythra fixes it to prevent Genbu from diving deep enough to kill everyone in Tantal.

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The collision time of her forward aerial was shortened to remove the feeling of the hitboxes lingering for too long. Up special: Prominence Revolt. Pyra jumps and performs a slash with the Aegis Sword ablaze and is followed by a downward stab that creates a pillar of fire. This is Pyra's main recovery move, but if performed too far from a platform, it can lead to a self destruct.

Succeeding Min Min, Pyra and Mythra are the second and third characters that were spirits in the base game. The stage choice is a reference to the mid-boss room in the Water Temple where Link fights Dark Link in The Legend of Zelda: Ocarina of Time.

In other words, yes we know it's unfinished; we just didn't want to leave it blank in the meantime. You can help complete it. Early in the game, a certain event causes Pyra to transform into a different Blade, known as Mythra. She holds power over Light. Compared to Pyra, Mythra is harsh and does not mince her lines, but still has a soft spot for people. Like Pyra, her wish to return to Elysium remains. Not too long after the Aegis' release, professional players such as MkLeo, Sparg0 and Shuton have demonstrated very strong results with Pyra, particularly when used in tandem with Mythra, and her representation and results have further expanded since then. Most players believe the Aegis is top tier or even among the best characters in the game, alongside the commonly accepted Steve and Joker. Masahiro Sakurai showed pre-release material of Pyra in a YouTube video [6] and showcased several changes made before the final version: Pyra becomes Rex's default Blade during the battle against Malos on the Ancient Ship. His arts do not change after finding her. After Mythra joins the party, the player can freely swap between the two in the menu or during battle without any cooldown.

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