276°
Posted 20 hours ago

Games Workshop - Warhammer 40K: Necrons Dice Set

£9.9£99Clearance
ZTS2023's avatar
Shared by
ZTS2023
Joined in 2023
82
63

About this deal

I do want to take a moment and thank some of our dedicated readers for pointing errors in our previous article – we did not account for the BFG FAQ (which I neglected out of sheer laziness) that does apply some changes to things like Nova Cannons and max ordnance among other things. I make note of this now and state simply that for detailed rule breakdowns, please refer to the actual rulebooks and FAQs that were linked in the original article. Meanwhile, we are just overjoyed that people are reading these articles and have hopefully renewed interest in this fantastically fun game. Core Fleet Expansion Ships The single escort in the Dark Eldar roster is a customizable platform that for 50 points comes equipped with a base set of weapon batteries and can then be supplemented by one of: an increased battery putting them on par with an Eldar Aconite (but cheaper), a Phantom lance, a dual torpedo tube, or an Impaler module. Additionally, for another 20 points, the escort can be equipped with Mimic engines. While the roster entries are extremely limited, the customization options for the class give the Dark Eldar surprising flexibility in fleet construction. The 40cm move is amongst the fastest standard moves in the game outside of the Necron line…. The Necron Dynasty Fleets Why You Should Play Necrons These have all the strengths and weaknesses we covered in the last article, with the added advisory that they’re a little more expensive here thanks to the extra leadership and boarding action fierceness. It’s also worth remembering that the cobra-class destroyers can fire boarding torpedoes. Space Marines get a whole pile of special rules, pretty much all of which can also be applied to Chaos fleet vessels crewed by Heretic Astartes: Now, weapon systems. You get broadside batteries with a respectable firepower of 12, and an equally respectable range of 45cm. You also have two systems in the prow: the capacity to launch 3 Thunderhawk gunships, and 6 torpedo tubes. The big draw with this vessel, though, is its dorsal battery of bombardment cannons. These chonkers weigh in at firepower 8, can fire left/front/right, and will dispense serious punishment to enemy capital ships. Make sure your target is within 15cm and closing or moving away for maximum effect, or you’ll be wasting a lot of your damage potential.

Battlefleet Gothic Part 3: The Best Expansion to the Best - Goonhammer Battlefleet Gothic Part 3: The Best Expansion to the Best -

This is your workhorse gunboat, with the same stats as a sword-class frigate but with +5cm movement and a well-trained crew. In the lore, these things rarely have more than a single squad of marines on board, overseeing the human crew and gently expressing themselves all over anyone foolish enough to board it. Being a gunboat, this thing is of no use in a planetary assault, so weirdly is kind of the Astartes’ main line ship, despite being an escort. This says a lot about how little the Imperium wants Space Marines to have naval autonomy. Gravitic Hooks, which do absolutely nothing except dictate how many escorts you can bring in the fleet. The Orca escorts are fairly cheap and good vessels so the hooks are relatively important – but there’s an entire paragraph that tells you how meaningless they otherwise are in game terms but does successfully note that, yes, these exist. Space Marine ships appear in two fleet lists. They can either be used as a Codex Astartes fleet, or can be taken as part of a larger Navy fleet by using the Segmentum Solar, Armageddon Sector fleet list. The Armageddon Sector list is a themed list that lets you recreate a fleet representative of the Third Armageddon War, when circumstances led to the Imperial Navy and their Space Marine counterparts sharing command duties. There are some restrictions here; you can only include a Space Marine fleet commander if you have a battle barge, and Space Marine vessels can’t squadron up with Navy ships.

It’s a somewhat tedious way of playing and will feel like you’re constantly chasing, but it’s kind of fun in a “Man I hope this plan works” sort of way and carries some real schadenfruede potential if you ever hit on the bulk of the opponent’s fleet. Special rules

Necrons Dice (8-Pack) - TCGplayer Warhammer: 40K - Kill Team - Necrons Dice (8-Pack) - TCGplayer

The Armageddon class is basically the Victory ships of the Imperial fleet and are meant to be mass produced. Largely refurbished or salvaged Lunar class vessels – they’ve been upgunned to provide some additional punch at longer ranges but are otherwise functionally equivalent to the Lunar class cruisers. The Necrons are a fleet that was designed to be tough, aggressive, and more than a match for their opponents in a fair fight – something about being super old technological elitists. The caveat here is that Necrons are counter-balanced (maybe?) by always giving up victory points at any level of damage which then cascades from untouched, damaged, crippled, to destroyed or left drifting on the table. To get a feel for what this might mean, a Tomb Ship that is left as a drifting hulk may be worth up to 1,650 points to the opposing fleet and if you’re a Necron player you’d seriously struggle to overcome that kind of deficit short of utterly wiping your opponent – which is possible. For that reason a big part of playing Necrons is striking that balance between pounding away with your awesome weapons and preventing incoming damage via Brace for Impact (more on this momentarily).There is just something inherently attractive about playing as a swarm of semi-sentinent, swarming, killy monsters that just want to get close and hug you. Unfortunately, the models for Tyrands are atrocious, but the good news is that if you’re a Tyranid player I can guarantee you have a pile of organic looking parts that would make just wonderful custom Tyranid ships. That makes these bugs not just easy to play, but fun and cheap to put together as well! Chaos ships may also now choose to add Chaos Space Marine crews which provides the vessels with a leadership bonus as well as boarding and hit-and-run bonuses at no additional costs – however, it limits the types of marks a ship can take, and additionally limits the fleet to a specific Marine legion unless you pay for additional Chaos Lords to lead alternate legion vessels – and even then certain legions may be not be taken in the same fleet. Classic GW fluff focused roster building. Chonky Leadership. Marines get their own leadership table that basically means you’re looking at a hench leadership of 8-10. Similar to the Eldar Corsairs, a fleet must include a Dread Archon if it is over 750 points who provides all the same benefits and re-roll options as the Eldar Pirate Prince. The Dark Eldar Corsairs list can be comprised of up to 12 customized cruisers and any number of customized escorts – the customization helps to add some flavor to what is otherwise a single cruiser option and a single escort option.

Asda Great Deal

Free UK shipping. 15 day free returns.
Community Updates
*So you can easily identify outgoing links on our site, we've marked them with an "*" symbol. Links on our site are monetised, but this never affects which deals get posted. Find more info in our FAQs and About Us page.
New Comment