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Dungeons & Dragons Essentials Kit

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a b Montgomery, Jeff. "Ownership and License (OGL) Questions". Dungeon Masters Guild. Archived from the original on February 15, 2018 . Retrieved February 13, 2018. Moore, Jeff. "15mm Scale Fantasy Figures". Humberside Wargames Society. Archived from the original on April 6, 2007 . Retrieved March 17, 2007. Plante, Corey. "D&D's community is up in arms over a controversial change". Inverse . Retrieved January 10, 2023. Appelcline, Shannon (2006). "Chaosium: 1975–present". A Brief History of Game. RPGnet . Retrieved August 13, 2007.

The d20 System". Wizards of the Coast. Archived from the original on February 3, 2004 . Retrieved August 14, 2007.Hall of Fame". Academy of Adventure Gaming Arts and Design. 2006. Archived from the original on June 26, 2007 . Retrieved July 6, 2007. Early in the game's history, TSR took no action against small publishers' production of D&D compatible material, and even licensed Judges Guild to produce D&D materials for several years, such as City State of the Invincible Overlord. [144] This attitude changed in the mid-1980s when TSR took legal action to try to prevent others from publishing compatible material. This angered many fans and led to resentment by the other gaming companies. [76] Although TSR took legal action against several publishers in an attempt to restrict third-party usage, it never brought any court cases to completion, instead settling out of court in every instance. [145] TSR itself ran afoul of intellectual property law in several cases. [146] Fine, Gary Alan (1983). Shared Fantasy: Role-playing Games as Social Worlds. University of Chicago Press. p.16. ISBN 0-226-24944-1. Manson, Marilyn; Strauss, Neil (1999). The Long Hard Road Out of Hell. HarperCollins. p.26. ISBN 0-06-098746-4.

Carbonell, Curtis D. (2019). "Chapter 3: Dungeons and Dragons Multiverse". Dread Trident: Tabletop Role-Playing Games and the Modern Fantastic. Liverpool: Oxford University Press. pp.80–108. ISBN 978-1-78962-468-7. OCLC 1129971339. Bill Gates Grants Self 18 Dexterity, 20 Charisma". The Onion. June 18, 1997 . Retrieved February 25, 2020.

Edwards, Ron. "A Hard Look at Dungeons and Dragons". The Forge . Retrieved February 23, 2007. An essay on the early history of the D&D hobby.

D&D departs from traditional wargaming by allowing each player to create their own character to play instead of a military formation. These characters embark upon adventures within a fantasy setting. A Dungeon Master (DM) serves as referee and storyteller for the game, while maintaining the setting in which the adventures occur, and playing the role of the inhabitants of the game world, known as non-player characters (NPCs). The characters form a party and they interact with the setting's inhabitants and each other. Together they solve problems, engage in battles, explore, and gather treasure and knowledge. In the process, player characters earn experience points (XP) to level up, and become increasingly powerful over a series of separate gaming sessions. [3] [7] [11] Players choose a class when they create their character, which gives them special perks and abilities every few levels. a b c Slavicsek, Bill; Baker, Richard W. (2005). Dungeons and Dragons for Dummies. Hoboken, N.J.: Wiley. pp.268, 293, 363. ISBN 0-7645-8459-6. OCLC 57574631.DeVarque, Aardy R. "Literary Sources of D&D". Rec.games.frp.dnd FAQs. Archived from the original on December 9, 2007 . Retrieved February 21, 2007. McElroy, Griffin (July 9, 2014). "Here's how Dungeons & Dragons is changing for its new edition". Polygon . Retrieved August 19, 2020. a b "Dungeons & Dragons Community Holds Breath as Wizards of the Coast Prepares New OGL". ComicBook.com. January 6, 2023 . Retrieved January 10, 2023. The results of the party's choices and the overall story line for the game are determined by the DM according to the rules of the game and the DM's interpretation of those rules. [29] [30] The DM selects and describes the various non-player characters (NPCs) that the party encounters, the settings in which these interactions occur, and the outcomes of those encounters based on the players' choices and actions. [7] [25] Encounters often take the form of battles with " monsters"– a generic term used in D&D to describe potentially hostile beings such as animals, aberrant beings, or mythical creatures. [29] In addition to jewels and gold coins, magic items form part of the treasure that the players often seek in a dungeon. [31] Magic items are generally found in treasure hoards, or recovered from fallen opponents; sometimes, a powerful or important magic item is the object of a quest. [32] The game's extensive rules– which cover diverse subjects such as social interactions, [30] magic use, [33] combat, [30] and the effect of the environment on PCs [34]– help the DM to make these decisions. The DM may choose to deviate from the published rules [30] or make up new ones if they feel it is necessary. [35] a b c Michaud, Jon (November 2, 2015). "The Tangled Cultural Roots of Dungeons & Dragons". The New Yorker . Retrieved February 25, 2020.

Boucher, Geoff (May 5, 2008). "Jon Favreau is the action figure behind 'Iron Man' ". Los Angeles Times. Archived from the original on May 16, 2008 . Retrieved May 17, 2008. a b Button, Danni (January 14, 2023). "Hasbro Just Tanked One Of Its Biggest Revenue Drivers". TheStreet . Retrieved January 17, 2023. Tweet, Jonathan (2004). Dungeons & Dragons Basic Game. Renton, WA.: Wizards of the Coast. p.32. ISBN 0-7869-3409-3. OCLC 63137737. Nelson, Samantha (August 18, 2022). "One D&D includes a new virtual tabletop and digital book bundles". Polygon . Retrieved August 18, 2022.Bledsaw, Bob (July 1979). "From the Sorcerer's Scroll: What has Judges Guild done for Dungeons and Dragons". The Dragon #27. TSR Hobbies. IV (1): 10–11. Waldron, David (Spring 2005). "Role-Playing Games and the Christian Right: Community Formation in Response to a Moral Panic". Journal of Religion and Popular Culture. Department of Religious Studies and Anthropology, The University of Saskatchewan. IX. Archived from the original on February 4, 2012 . Retrieved February 27, 2007. Drout, Michael D. C. (2007). J.R.R. Tolkien Encyclopedia: Scholarship and Critical Assessment. New York: Routledge. ISBN 978-0-415-96942-0. What Is D&D?". Wizards of the Coast. Archived from the original on November 12, 2005 . Retrieved February 21, 2007. Bohn, Dieter (August 18, 2014). "Slaying the demons of 'Dungeons & Dragons' ". The Verge . Retrieved August 19, 2020.

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