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Razer Tartarus Pro - Analog Optical Switch Keypad (Adjustable Actuation, 32 Programmable Keys, 8 Quick-Toggle Profiles, Unlimited Macro Length & Profile Storage) Black

£64.995£129.99Clearance
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There's also the question of how well the Tartarus Pro works for non-MMO games. I tried it with Overwatch (after reprogramming a few buttons), where I was actually very pleased with the minimalist interface. Overwatch needs only a few extra buttons to work, so the Tartarus Pro was a great addition. But even though the Tartarus has 20 buttons, I found that games where I needed more than about 10 commands got too unwieldy. For third-person action/adventure games, a controller is still the way to go; for RTS and MOBA titles, I think a keyboard is still a superior input. Bottom line If you’re an avid gamer, you know that a good gaming keypad can make a significant difference in your gameplay experience. Razer, one of the leading manufacturers of gaming peripherals, has released two popular gaming keypads, the Razer Tartarus V2 and Razer Tartarus Pro. In this article, we will compare the Razer Tartarus V2 vs. Pro to help you decide which one is better for you. Design and Build Quality

In conclusion, both the Razer Tartarus V2 and Tartarus Pro are quality gaming keypads that offer good performance and customization options. The Tartarus V2 is a more affordable option, while the Tartarus Pro is a more advanced and customizable option. It ultimately comes down to personal preference, budget, and gaming needs. At any rate, taken on their own merits, the mecha-membrane keys are fine: While they're not as satisfying as a mechanical switch, they're not as mushy as a membrane model, either. I wasn't able to evaluate them in a typing test, since writing anything out on a keypad would be an interesting challenge (25 keys, 26 letters in the English alphabet, for one thing), but they felt responsive and comfortable.Like most other modern Razer gear, the Razer Tartarus Pro runs on the Razer Synapse software, which lets you reprogram the buttons, customize the RGB lighting and create profiles to link with individual games. The software does everything it's supposed to, and it's doubly helpful, as you can bind two functions to each key. Truthfully, I don't know what the "aha" moment would be for keypad gamers, the breakthrough moment when they realize, "This peripheral could really take my gameplay to the next level." Perhaps Razer's target audience for the Tartarus V2 already has all of those things, but it drives home the idea that the Tartarus V2 is a very, very niche product, even within the already-niche world of gaming accessories. Like most Razer keys, those on the Razer Tartarus Pro are very comfortable. But I had to ask myself: Were they more comfortable than simply using a controller or a full-size keyboard? I'm also not sure the keypad was any more convenient than a keyboard. I had access to movement and combat controls, true, but I had access to the same things on the left half of a keyboard. The Tartarus has the more ergonomic shape, but you'd have to retrain yourself to memorize the keypad's layout as intimately as you (probably) know a keyboard's.

The Tartarus Pro’s premium build quality and comfortable magnetic wrist rest also make it a better option for gamers who spend long hours gaming and need a comfortable keypad to prevent wrist strain. In the end, the decision between the Razer Tartarus V2 vs. Pro comes down to personal preference and budget. If you’re on a tight budget, the Tartarus V2 is a great option that offers good performance and customization options. However, if you’re Twenty keys is more than enough for the non-mouse commands in most games (except for real-time strategy; the Razer Tartarus Pro is really not a good accessory for that genre), but no two games have exactly the same set of commands. Furthermore, I imagine there will be a bit of a divide between players who want to rest their fingers on the second row from the top, versus players who want to rest their hands on the second row from the bottom. This means that the default 8-12-13-14 configuration for movement won't work for everyone. Features To be honest, the most remarkable feature about the Tartarus V2 is that it exists. There aren't that many small-form gaming keypads on the market, much less from major peripheral manufacturers. In terms of functionality, though, everything interesting stems from the Razer Synapse 3.0 software. The Tartarus V2 lets you switch between three different keymaps, which is perfect for different characters in an MMO or MOBA, for different weapons layouts in an FPS or different races in an RTS.I understand that in real life, no one is going to use the Razer Tartarus Pro without a mouse, which alleviates some of these problems. But in theory, you could use it without a keyboard — in which case you'd have to very carefully program and map out every single command you need in advance. While setting up these options requires a lot of time (and a lot of effort, since you'll need to test and optimize your choices in-game), you could theoretically have almost 150 different commands at your fingertips in each game. The only trouble is that, by default, there are no keys assigned to enabling Hypershift or swapping keymaps. Programming them isn't hard, but it seems odd to make one of the Tartarus V2's best aspects an opt-in choice rather than an endemic feature. Performance Like the previous Tartarus model, the Tartarus Pro is very pretty, somewhat comfortable and accomplishes what it sets out to do. But it's also very niche and much more expensive than its predecessor. I can't recommend against it if you're in the market for a gaming keypad — but I don't think it's going to revolutionize most folks' gaming experience, either. The Tartarus Pro’s analog optical switches and customizable actuation points can give you an edge in games that require precise movements, making it a popular choice among professional gamers. However, this level of customization may not be necessary for casual gamers who are just looking for a quality gaming keypad. To give credit where it's due, I was very impressed with the analog optical switches and enjoyed the ability to program two commands per button. But once I got past the novelty of this tiny keyboard acting like a more elaborate controller, I didn't find it particularly useful for moment-to-moment gameplay.

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