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YoRHa: Pearl Harbor Descent Record - A NieR:Automata Story 01: Pearl Harbor Descent Record 1

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These additional endings, which act as game over events, are triggered by performing certain actions, failing to progress the narrative, or losing certain battles.

Based on the stage play “YoRHa“, first performed in 2014, that ended up serving as the backstory to the 2017 Squad Enix game Nier: Automata. The story of Nier: Automata is told across multiple playthroughs and alternating character perspectives.A manga series set in the universe of the award-winning, post-apocalyptic action RPG NieR: Automata!

For the final boss battle in which the player chooses between 9S and A2, the developers considered removing character abilities based on their choice but decided against it.A recurring element in Yoko's earlier work is his examination of reasons people kill and the impact of killing on others—this stems from his observation of people coming to enjoy killing enemies in games, which suggested to him something is wrong or missing inside them. The campaign made a strong impression on Yoko, who adapted the idea into in-game messages of encouragement from players across the world. We've been living in a stupid ****ing world where we fight an endless war that we COULDN'T POSSIBLY LOSE, all for the sake of some Council of Humanity on the moon that doesn't even exist. Because 8-4 had worked with Yoko on Nier and Drakengard 3, they were familiar with his writing style and found it easy to ask for clarification during translation. Both Square Enix and PlatinumGames were concerned about potential piracy of the PC version, which was expected to delay its release.

Nier: Automata was released in Japan on February 23, 2017, coming in both standard editions and a Black Box Collector's Edition. The three episodes of YoRHa: Dark Apocalypse are "The Copied Factory", "The Puppets' Bunker", and "The Tower at Paradigm’s Breach".

Creating an echo effect was difficult due to the scale of the open world; Shindo designed a system that would manage echoes in real time, depending on the player's surroundings.

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