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Posted 20 hours ago

I'm Too Big! (a Naga Vore story)

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ZTS2023
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Early gun adaptations were essentially shotguns with extra long (smoothbore) barrels, firing solid balls. My mom needed a way to get rid of all my energy and I fell in love with the gym and the challenge knowing that every day there was something to improve on.

Certain areas melt when the temperatures lower, removing walls and making certain treasures accessible, but also melting bits of floor into deep puddles and making other rooms inaccessible. In addition, I only realized after poking through the game files that a lot of enemies could be fattened, as I hadn’t bothered to do so; I never particularly felt the need to have Libra not cast Arcane Arrow/Doomwave, plus every other RPG in the world has conditioned me to assume that debuffs don’t work/aren’t worth it. I'm currently stuck trying to figure out how I can cross over the gaps on floor 3 and 4 (I would appreciate a pointer to where I need to go next lol) BUT I enjoyed the arena a lot!The year is 4875 IGS (Inter-Galactic Standard), in a mansion, a person sits alone, surrounded by mountains of sketch books, tablets,and hard disks. it was that devil bread thing, it was in the room at the top of the stares past were you encounter that cake guardian golem thing, it was paired up with two cake kobolds and no thankfully it didn't stay alive indefinitely.

By the mid-19th century, the 12, 10, 8, 6, 4, and 2 bore muskets had been strengthened and bulked up for much larger powder charges. Unlike previous versions, this should be compatible with older saves, so you shouldn't need to restart your playthrough! It probably helps keep the scope in check, but I find myself not particularly caring about the setting. if it's too much, you can talk to Cecil in the Arena and he'll give you a one-way trip back to the 3rd floor. If you break the chain, nothing bad will happen, but it's nice to know that someone thinks you're beautiful inside and out.Leanne already intermittently picks off people; instead of locked doors gating a lot of areas, why not have Leanne “unclog” some passageways at certain points? I've yet to finish the available content (I think), but I really am looking forwards to seeing how this project continues to grow! This caliber was used heavily by the European hunters, notably so the British and Dutch Boers, in tropical climates of Africa and India. I wonder if it couldn’t be cheated by having two different rooms, one version frozen and one melted, for a heavily affected room, and simply have the entrances to the rooms choose which one the player goes to based on a conditional page. You can only have four people fight at one time; you can collect every party member, but they can’t all participate in battle at the same time.

I honestly don't know why it took me so long to pick it up after having seen it in the WG forums last year. It’s probably a little late in development to change something this big, but… I’m not sure I’m a fan of being confined to a mansion for the entire game. I don’t know if it was supposed to be like this or not so I was wondering if this buff will affect the character like inflated, fattened etc. I know this series isn’t very ‘health’ focused like my first one was, but that’s also because I am not trying to fix any serious health issues this time round. I’m planning on having the castle be more open after the clearing the second floor and smashing the third crystal ball, but a larger variety of obstacles like the ones you mentioned are good ideas.i really dont know a lot of this tipe of things of files and programing could somuom please explaind to me if im doing somthing wrong or a way to fix it?

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