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Games Workshop Warhammer 40k - Adeptus Custodes Custodian Wardens

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Just as their weapons and armour have always been fashioned to reflect his martial glory, so too are the proud standards known as vexillas, which are borne to war by some of the most veteran Custodians. Beyond their martial might and incorruptible nobility, this energy manifests itself as an almost supernatural warding, as though the Custodians were protected by the hand of the Emperor.

We're open for casual gaming as well as running our own events and are available for hosting independent events on the weekend. Wardens are a unit that I think would really benefit from being close by to Captain-General Valoris; but that combo would just be way too many points.

Cannot shoot at an enemy CHARACTER with 9 or less wounds while it is within 3" of a friendly unit that contains 1 MONSTER, 1 VEHICLE or 3+ other models (excluding CHARACTER models with 9 or less wounds) unless it is the closest target. Once you select a stance of a different martial ka’tah, you cannot select a stance of a previous martial ka’tah. That’s not an option though here, so we need to think about bigger units and making sure that they Deep Strike into the heart of the enemy if they’ll be worthwhile. Until the end of the phase, while that unit from your army is within 6" of a friendly AQUILAN SHIELD CORE unit, that IMPERIUM INFANTRY CHARACTER unit can use the Look Out, Sir rule even if this unit contains fewer than 3 models.

If that unit is already eligible to perform a Heroic Intervention, it is eligible to perform a Heroic Intervention if it is within 6" horizontally of an enemy unit, and when performing a Heroic Intervention with that unit, you can move each model in that unit up to 6".

Use this Stratagem in your Movement phase, when a Hatchway is opened by an ADEPTUS CUSTODES or VIGILATORS unit from your army. Select one ADEPTUS CUSTODES unit from your army that has the Martial Ka’tah ability, then select one ka’tah stance that is not active for your army. If that ADEPTUS CUSTODES unit contains 4 or fewer models, this Stratagem costs 1CP; otherwise, it costs 2CP. EFFECT: If that enemy unit is visible to your unit, your unit can shoot that enemy unit as if it were your Shooting phase.

If you do so, then in the Reinforcements step of one of your Movement phases you can set up this unit anywhere on the battlefield that is more than 9" away from any enemy models. WHEN: Your opponent’s Movement or Charge phase, just after an enemy unit is set up or when an enemy unit starts or ends a Normal, Advance, Fall Back or Charge move. Use this Stratagem in any phase, when a SHADOWKEEPERS unit from your army (excluding VEHICLE units) is selected as the target of an attack. The axes combined with the higher number of attacks that Wardens have access to make them the correct choice without a doubt. After Model A opens the Hatchway, it is within Engagement Range of Model B as the shortest distance between them passes through an open Hatchway and they are within 2" of one another.EFFECT: Your unit now declares a charge that targets only that enemy unit, and you resolve that charge as if it were your Charge phase. One of the results is a 1, and as no models in the unit are CHARACTERS, MONSTERS or VEHICLES, one of those models is destroyed. Misericordia: (melee) S: user, AP: -2, D: 1, Each time the bearer fights, it can make 1 additional attack with this weapon unless it is also equipped with a Storm Shield.

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