Games Workshop - Warhammer 40,000 - Necrons Canoptek Doomstalker

£9.9
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Games Workshop - Warhammer 40,000 - Necrons Canoptek Doomstalker

Games Workshop - Warhammer 40,000 - Necrons Canoptek Doomstalker

RRP: £99
Price: £9.9
£9.9 FREE Shipping

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Description

Unlike when making other types of move, models can move over enemy models when making a Fall Back move as if those enemy models were not there, but you must take a Desperate Escape test for each model that will do so (excluding models that are TITANIC or can FLY) before any models in that unit are moved. WHEN: Battle-shock step of your Command phase, just before you take a Battle-shock test for a unit from your army.

Similarly, if, after all the cumulative modifiers to a wound roll have been calculated, the total modifier would be +2 or better, it is changed to be +1. TARGET: One NECRONS NECRONS NECRONS NECRONS NECRONS NECRONS unit from your army that has not been selected to fight this phase. When a unit makes a Normal Move, each model in that unit can move a distance in inches equal to or less than the Move (M) characteristic shown on its datasheet, but no model can be moved within Engagement Range of enemy models.This means that if, after all the cumulative modifiers to a hit roll have been calculated, the total modifier would be -2 or worse, it is changed to be -1.

Each time an attack is made with such a weapon, if the attacking model’s unit Remained Stationary this turn, add 1 to that attack’s Hit roll. If it Holds Steady, then until the end of the phase, any Overwatch attacks made by models in that unit score hits on unmodified rolls of 5+, instead of 6.Add the result in inches to the Move characteristic of each model in that unit until the end of the phase. By default, this will be an armour saving throw using their model’s Save (Sv) characteristic, but some models have invulnerable saves that can be used instead (see below). Many warriors thunder headlong into combat, using the impetus of their charge to bring swift death to their foes.

Each model in that unit can then make an Advance move by moving a distance in inches less than or equal to this total, but no model can be moved within Engagement Range of enemy models. Molecular disintegration emitters activate within these Necrons' weapons even as they open fire, flaying away additional layers of enemy armour in explosive eruptions of glowing dust. WHEN: Your opponent’s Shooting phase or the Fight phase, just after an enemy unit has selected its targets. EFFECT: Until the end of the turn, ranged weapons equipped by models in your unit have the [ASSAULT] ability.

EFFECT: Your unit can be set up anywhere on the battlefield that is more than 3" horizontally away from all enemy models.



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